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Snake

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Devlog

  • Nerfing scores to avoid overflow
    April 20, 2021 by Adam Blinkinsop
    Scores started to overflow; instead of building my own bigint I decided to just reduce scores across the board... Continue reading
  • Color!
    April 20, 2021 by Adam Blinkinsop
    Snake is now green (with a brighter green for the head), and the fruit is both larger and red; much easier to pick out. Also, the score will change color as it goes up; you should be able to see all 1... Continue reading
  • Ramp
    April 19, 2021 by Adam Blinkinsop
    Now your growth rate increases over time, and the game starts a bit slower and speeds up over time as well... Continue reading
  • Snake in PICO-8
    April 19, 2021 by Adam Blinkinsop
    A simple version of the old classic. You score more points if you have fewer turns when hitting a fruit. Considering making the snake grow more quickly to adjust the difficulty curve. Perhaps slowing... Continue reading
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